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Chapter 3 - Wireless Markup Language (WML)

This chapter teaches the fundamentals of WML needed to make WAP applications on any platform, including PERL, JSP, Java Servlets, or ASP. The code samples listed below each demonstrate the use of WML in a sample WML deck.


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Chapter 11 Chapter 10 Chapter 9 Chapter 8 Chapter 7 Chapter 5 Chapter 4 Chapter 3